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Army, Navy & Air Force military training simulators

SiNTRES military training simulators cover the full spectrum — live, virtual, constructive and hybrid — from the individual shooter and the machine-gun crew to joint-arms exercises at battalion level, all designed and manufactured in Brazil.

The readiness gap

Collective weapons are the hardest to train for real

In most armed forces, training with heavy and high-rate-of-fire machine guns — Browning M2 .50, M240 MAG, M249, Minimi — falls far short of what is needed. The reasons are always the same: the cost of ammunition and the logistics of moving people and equipment to long-distance ranges.

Army infantry and artillery units, Navy and Marine detachments and Air Force security forces all face a version of this problem. The same applies to mortar and artillery procedures, anti-tank weapons and force-on-force exercises, where realism usually means expense, risk and damage. SiNTRES answers with simulated weapons whose handling, cadence, sound and light match the real weapon, and with virtual environments that place moving targets out to 900 m, with ballistics calculated for ammunition, humidity, pressure and wind.

  • Anti-personnel, anti-tank and anti-aircraft fire scenarios
  • Rural, urban, forest and desert environments; day, night, rain and fog
  • Steel replica weapons with pneumatic recoil, including the AT4 launcher
  • Custom weapon replicas developed to order
Mortar crew training with SiNTRES military simulation
Recommended systems

From the squad to the battalion

SiNTRES B.50 M2 simulated heavy machine gun

SiMUGUNS

Simulated .50 M2 and M240 MAG that mount on the real tripod or vehicle mount, with up to 120 dB of sound — compatible with Saab laser-based live-simulation systems.

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Joint-arms command and control view

AV-TAC

Joint-arms virtual theater with forward observer, artillery simulator, air and mechanized support, linked over DIS-HLA from squad to battalion.

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Soldier equipped with TRACER-X head, rifle and vest units

TRACER-X

Force-on-force live simulation with eye-safe lasers, geolocation, vital signs and a complete after-action review.

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SiMEX artillery impact with light and sound

SiMEX

Non-pyrotechnic explosions from flash-bang to artillery and mine impact — and SiMEX-AT firing and impact for 60, 81 and 120 mm mortars.

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RAVN-X React robotic targets returning fire on a field range

RAVN-X React

Autonomous force-on-target robots that maneuver and shoot back with TRACER-X lasers, so troops train against a moving adversary.

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RAVN-X Stinger unmanned ground vehicle with squad machine gun

RAVN-X Stinger

Squad-level combat-support UGV. Its AI recognizes and identifies targets, but it has no trigger authority — only a human operator can fire.

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For air-assault, fast-rope and rooftop insertion training, HELO-TraX provides a suspended platform with a real helicopter cabin. All of these systems come together in COMBAT-X, an all-weather indoor urban battlefield of about 3,000 m² with a full command-and-control and after-action review center.

Excellence from design to execution

How SiNTRES works with military units

  1. Assess

    We study your unit's doctrine, terrain, roads and constraints together with your operators.

  2. Design

    Rooms, vehicles, ranges and facilities engineered around the mission — not the other way around.

  3. Build

    Nationalized manufacturing of simulators, weapon replicas, battlefield effects and robotics.

  4. Train

    Installation, instructor certification and custom scenarios recorded to your themes, at your site.

  5. Support

    Remote support within 4 hours and on-site technical visits within 72 hours when needed.

Brazilian Army · COTER visit

Brigadier General Flávio dos Santos Lajoia Garcia of the Land Operations Command (COTER) and his delegation inspected SiNTRES equipment — the hybrid virtual shooting simulator and live-simulation weapons compatible with systems already used by the Brazilian Army, including simulated .50 and M240 MAG machine guns and artillery-impact simulators.

Questions

Military simulation FAQ

Which collective weapons can be trained in simulation?

SiNTRES simulated weapons and collective-weapons modules cover the Browning M2 .50, M240 MAG, M249 and Minimi, plus the AT4 launcher (SAT4 trainer) and 60, 81 and 120 mm mortars with SiMEX-AT effects. Custom replicas are developed to order.

Do SiNTRES systems work with existing live-simulation equipment?

SiMUGUNS are compatible with Saab laser-based live-simulation systems, and AV-TAC connects individual simulators, flight simulators and remote sites over DIS-HLA.

Can artillery and mortar fire be simulated without live rounds?

Yes. SiMEX-AT simulates both firing and impact using real weapons and procedures. Firing positions and geolocated impacts are sent in real time to the fire-control center, and troops inside the blast radius are flagged as casualties.

Can the RAVN-X Stinger fire on its own?

No. Stinger can navigate and patrol autonomously and its AI recognizes and identifies targets, but it has no trigger authority. Every engagement requires a deliberate decision by a human operator.

Are the systems manufactured in Brazil?

Yes. SiNTRES designs and manufactures its simulators, weapon replicas, effects and robotics in Brazil, with software in Portuguese and technical assistance throughout the national territory.

Army · Navy · Air Force

Raise readiness without spending a round